Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureSourceFormatInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/TextureDefines.h | |||
FTextureSourceFormatInfo
(
ETextureSourceFormat InTextureSourceFormat, |
Engine/TextureDefines.h |
FTextureSourceFormatInfo()
| Name | FTextureSourceFormatInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/TextureDefines.h |
| Include Path | #include "Engine/TextureDefines.h" |
FTextureSourceFormatInfo()
FTextureSourceFormatInfo(ETextureSourceFormat, EPixelFormat, const TCHAR *, int32, int32)
| Name | FTextureSourceFormatInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/TextureDefines.h |
| Include Path | #include "Engine/TextureDefines.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Rendering/TextureSourceFormat.cpp |
FTextureSourceFormatInfo
(
ETextureSourceFormat InTextureSourceFormat,
EPixelFormat InPixelFormat,
const TCHAR * InName,
int32 InNumComponents,
int32 InBytesPerPixel
)