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Information about a texture source format
| Name | FTextureSourceFormatInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/TextureDefines.h |
| Include Path | #include "Engine/TextureDefines.h" |
Syntax
struct FTextureSourceFormatInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/TextureDefines.h | |||
FTextureSourceFormatInfo
(
ETextureSourceFormat InTextureSourceFormat, |
Engine/TextureDefines.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BytesPerPixel | int32 | Engine/TextureDefines.h | ||
| Name | const TCHAR * | Engine/TextureDefines.h | ||
| NumComponents | int32 | Engine/TextureDefines.h | ||
| PixelFormat | EPixelFormat | Engine/TextureDefines.h | ||
| TextureSourceFormat | ETextureSourceFormat | Engine/TextureDefines.h |