| bIsValid |
bool |
This struct is not always filled out, allow us to check for invalid data. |
Engine/Texture.h |
|
| bSupportsEncodeSpeed |
bool |
If this is false, the remaining fields are invalid (as encode speed governs the various Oodle specific values right now.) |
Engine/Texture.h |
|
| bWasEditorCustomEncoding |
bool |
If true, then the encoding settings were overridden in the texture editor for encoding experimentation, and thus RDOSource and EncodeSpeed should be ignored. |
Engine/Texture.h |
|
| EncodedFormat |
EPixelFormat |
This is the format the texture will be using on the device so that when we decode for viewing we know what it originally was. |
Engine/Texture.h |
|
| Encoder |
FName |
Returned from ITextureFormat. |
Engine/Texture.h |
|
| EncodeSpeed |
uint8 |
Which encode speed we ended up using. Must be either ETextureEncodeSpeed::Final or ETextureEncodeSpeed::Fast. |
Engine/Texture.h |
|
| OodleEncodeEffort |
uint8 |
Enum ETextureEncodeEffort |
Engine/Texture.h |
|
| OodleRDO |
uint8 |
The resulting RDO lambda, 0 means no RDO. |
Engine/Texture.h |
|
| OodleUniversalTiling |
uint8 |
Enum ETextureUniversalTiling |
Engine/Texture.h |
|
| RDOSource |
OodleRDOSource |
|
Engine/Texture.h |
|