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Unreal Engine C++ API Reference > Runtime > Engine > FStaticMeshInstanceData
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FStaticMeshInstanceData
(
bool bInUseHalfFloat |
Constructor |
Overload list
Unreal Engine C++ API Reference > Runtime > Engine > FStaticMeshInstanceData
Type | Name | Description | |
---|---|---|---|
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FStaticMeshInstanceData
(
bool bInUseHalfFloat |
Constructor |
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