Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FStaticMeshInstanceData > FStaticMeshInstanceData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
Include | #include "StaticMeshResources.h" |
FStaticMeshInstanceData
&40;
bool bInUseHalfFloat
&41;
Remarks
Constructor
Parameters
Name | Description |
---|---|
bInUseHalfFloat | true if device has support for half float in vertex arrays |