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| Name | FSoftISMComponentDescriptor |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ISMPartition/ISMComponentDescriptor.h |
| Include Path | #include "ISMPartition/ISMComponentDescriptor.h" |
Syntax
USTRUCT ()
struct FSoftISMComponentDescriptor : public FISMComponentDescriptorBase
Inheritance Hierarchy
- FISMComponentDescriptorBase → FSoftISMComponentDescriptor
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ISMPartition/ISMComponentDescriptor.h | |||
FSoftISMComponentDescriptor
(
const FISMComponentDescriptor& Other |
ISMPartition/ISMComponentDescriptor.h | ||
FSoftISMComponentDescriptor
(
const FSoftISMComponentDescriptor& Other |
ISMPartition/ISMComponentDescriptor.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FSoftISMComponentDescriptor() |
ISMPartition/ISMComponentDescriptor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OverlayMaterial | TSoftObjectPtr< UMaterialInterface > | ISMPartition/ISMComponentDescriptor.h |
|
|
| OverrideMaterials | TArray< TSoftObjectPtr< UMaterialInterface > > | ISMPartition/ISMComponentDescriptor.h |
|
|
| RuntimeVirtualTextures | TArray< TSoftObjectPtr< URuntimeVirtualTexture > > | ISMPartition/ISMComponentDescriptor.h |
|
|
| StaticMesh | TSoftObjectPtr< UStaticMesh > | ISMPartition/ISMComponentDescriptor.h |
|
Functions
Public
Overridden from FISMComponentDescriptorBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual uint32 ComputeHash() |
ISMPartition/ISMComponentDescriptor.h | ||
virtual void InitComponent
(
UInstancedStaticMeshComponent* ISMComponent |
ISMPartition/ISMComponentDescriptor.h | ||
virtual void InitFrom
(
const UStaticMeshComponent* Component, |
ISMPartition/ISMComponentDescriptor.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FSoftISMComponentDescriptor CreateFrom
(
const TSubclassOf< UStaticMeshComponent >& ComponentClass |
ISMPartition/ISMComponentDescriptor.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FSoftISMComponentDescriptor& Other |
ISMPartition/ISMComponentDescriptor.h | ||
bool operator==
(
const FSoftISMComponentDescriptor& Other |
ISMPartition/ISMComponentDescriptor.h |