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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FShadowMapData2D
- FShadowSignedDistanceFieldData2D
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ShadowMap.h |
Include | #include "ShadowMap.h" |
Syntax
class FShadowSignedDistanceFieldData2D : public FShadowMapData2D
Remarks
A 2D signed distance field map, which consists of FSignedDistanceFieldShadowSample's.
Constructors
Type | Name | Description | |
---|---|---|---|
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FShadowSignedDistanceFieldData2D
(
uint32 InSizeX, |
Overridden from FShadowMapData2D
Type | Name | Description | |
---|---|---|---|
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ShadowMapDataType | GetType () |
|
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void | Quantize
(
TArray< FQuantizedSignedDistanceFieldShadowSample >& OutData |
|
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void |
Operators
Type | Name | Description | |
---|---|---|---|
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const FSignedDistanceFieldShadowSample & | operator()
(
uint32 X, |
|
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FSignedDistanceFieldShadowSample & | operator()
(
uint32 X, |