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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FExpressionInput
- FMaterialInput
- FShadingModelMaterialInput
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MaterialExpressionIO.h |
Include | #include "MaterialExpressionIO.h" |
Syntax
struct FShadingModelMaterialInput : public FMaterialInput< uint32 >
Functions
Type | Name | Description | |
---|---|---|---|
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int32 | CompileWithDefault
(
FMaterialCompiler* Compiler, |
|
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bool | ICPPStructOps interface |