Navigation
Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FExpressionInput
- FMaterialInput
- FColorMaterialInput
- FScalarMaterialInput
- FShadingModelMaterialInput
- FStrataMaterialInput
- FVector2MaterialInput
- FVectorMaterialInput
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MaterialExpressionIO.h |
Include | #include "MaterialExpressionIO.h" |
Syntax
template<class InputType>
struct FMaterialInput : public FExpressionInput
Remarks
Variables
Type | Name | Description | |
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InputType | Constant | |
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uint32: 1 | UseConstant |
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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bool | IsConstant () |