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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/UnrealEngine.h |
Include | #include "UnrealEngine.h" |
Syntax
struct FScopedDetailTickStats
Remarks
Scoped helper structure for capturing tick time.
Constructors
Type | Name | Description | |
---|---|---|---|
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FScopedDetailTickStats
(
FDetailedTickStats& InDetailedTickStats, |
Constructor, keeping track of object and start time. |
Destructors
Type | Name | Description | |
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Destructor, calculating delta time and updating global helper. |