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Unreal Engine C++ API Reference > Runtime > Engine > FScopedDetailTickStats
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/UnrealEngine.h |
Include | #include "UnrealEngine.h" |
Source | /Engine/Source/Runtime/Engine/Private/LevelTick.cpp |
FScopedDetailTickStats
&40;
FDetailedTickStats & InDetailedTickStats,
UObject &42; ObjectToTrack
&41;
Remarks
Constructor, keeping track of object and start time.
Constructor, keeping track of object's class and start time.