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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ReplayHelper.h |
Include | #include "ReplayHelper.h" |
Syntax
class FReplayHelper
Constructors
Type | Name | Description | |
---|---|---|---|
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|||
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FReplayHelper
(
FReplayHelper&& |
Do not copy or move this helper instance | |
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FReplayHelper
(
const FReplayHelper& |
Destructors
Type | Name | Description | |
---|---|---|---|
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Functions
Operators
Type | Name | Description | |
---|---|---|---|
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FReplayHelper & | operator=
(
const FReplayHelper& |
|
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FReplayHelper & | operator=
(
FReplayHelper&& |
Enums
Type | Name | Description | |
---|---|---|---|
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ECheckpointSaveState | ||
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EReadPacketMode | ||
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EReadPacketState | Possible values returned by ReadPacket. |
Typedefs
Name | Description |
---|---|
FOnReplayPlaybackError | |
FOnReplayRecordError |
Constants
Name | Description |
---|---|
MAX_DEMO_READ_WRITE_BUFFER | |
MAX_DEMO_STRING_SERIALIZATION_SIZE |