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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FRenderTarget
| Type | Name | Description | |
|---|---|---|---|
| const FTextureRHIRef & | Accessor for the surface RHI when setting this render target | ||
| FRDGTextureRef | GetRenderTargetTexture
(
FRDGBuilder& GraphBuilder |
Returns a valid RDG texture for this render target. |