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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h |
Include | #include "SkeletalMeshMerge.h" |
Syntax
struct FRefPoseOverride
Constructors
Type | Name | Description | |
---|---|---|---|
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FRefPoseOverride
(
const USkeletalMesh* ReferenceMesh |
Constructs a FRefPoseOverride. |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddOverride
(
FName BoneName, |
Adds a bone to the list of poses to override. |
Enums
Type | Name | Description | |
---|---|---|---|
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EBoneOverrideMode |