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Unreal Engine C++ API Reference > Runtime > Engine > FRefPoseOverride
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h |
Include | #include "SkeletalMeshMerge.h" |
Syntax
enum EBoneOverrideMode
&123;
BoneOnly,
ChildrenOnly,
BoneAndChildren,
MAX,
&125;
Values
Name | Description |
---|---|
BoneOnly | |
ChildrenOnly | |
BoneAndChildren | |
MAX |