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API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FRawDistribution
- FRawDistributionFloat
- FRawDistributionVector
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Distributions.h |
| Include | #include "Distributions.h" |
Syntax
struct FRawDistribution
Remarks
Raw distribution used to quickly sample distributions at runtime.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FDistributionLookupTable | LookupTable | Lookup table of values |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default constructor. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GetValue
(
float Time, |
Calcuate the float or vector value at the given time | |
| void | GetValue1
(
float Time, |
Prebaked versions of these | |
| void | GetValue1Extreme
(
float Time, |
||
| void | GetValue1None
(
float Time, |
||
| void | GetValue1Random
(
float Time, |
||
| void | GetValue3
(
float Time, |
||
| void | GetValue3Extreme
(
float Time, |
||
| void | GetValue3None
(
float Time, |
||
| void | GetValue3Random
(
float Time, |
||
| bool | IsSimple () |
||
| bool | Serialization. | ||
| UObject * | TryGetDistributionObjectFromRawDistributionProperty
(
FStructProperty* Property, |
Return the UDistribution* variable if the given StructProperty points to a FRawDistribution* struct |