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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPostProcessMaterialNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor. | Engine/BlendableInterface.h | ||
FPostProcessMaterialNode
(
UMaterialInterface* InMaterialInterface, |
Constructor. | Engine/BlendableInterface.h | |
FPostProcessMaterialNode
(
UMaterialInstanceDynamic* InMID, |
Constructor. | Engine/BlendableInterface.h |
FPostProcessMaterialNode()
Description
Default constructor.
| Name | FPostProcessMaterialNode |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/BlendableInterface.h |
| Include Path | #include "Engine/BlendableInterface.h" |
FPostProcessMaterialNode()
FPostProcessMaterialNode(UMaterialInterface *, EBlendableLocation, int32, bool)
Description
Constructor.
| Name | FPostProcessMaterialNode |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/BlendableInterface.h |
| Include Path | #include "Engine/BlendableInterface.h" |
FPostProcessMaterialNode
(
UMaterialInterface * InMaterialInterface,
EBlendableLocation InLocation,
int32 InPriority,
bool InbIsBlendable
)
FPostProcessMaterialNode(UMaterialInstanceDynamic *, EBlendableLocation, int32, bool)
Description
Constructor.
| Name | FPostProcessMaterialNode |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/BlendableInterface.h |
| Include Path | #include "Engine/BlendableInterface.h" |
FPostProcessMaterialNode
(
UMaterialInstanceDynamic * InMID,
EBlendableLocation InLocation,
int32 InPriority,
bool InbIsBlendable
)