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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNetworkPhysicsRewindDataProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool NetSerializeBase
(
FArchive& Ar, |
Physics/NetworkPhysicsComponent.h | ||
bool NetSerializeBase
(
FArchive& Ar, |
Physics/NetworkPhysicsComponent.h |
NetSerializeBase(FArchive &, class UPackageMap *, bool &, TUniqueFunction< TUniquePtr< Chaos::FBaseRewindHistory >()>)
| Name | NetSerializeBase |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsComponent.h |
| Include Path | #include "Physics/NetworkPhysicsComponent.h" |
bool NetSerializeBase
(
FArchive & Ar,
class UPackageMap * Map,
bool & bOutSuccess,
TUniqueFunction < TUniquePtr < Chaos::FBaseRewindHistory >> CreateHistoryFunction
)
NetSerializeBase(FArchive &, class UPackageMap , bool &, TUniqueFunction< TUniquePtr< Chaos::FBaseRewindHistory >()>, TUniqueFunction< FNetworkPhysicsData (const int32)>)
| Name | NetSerializeBase |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsComponent.h |
| Include Path | #include "Physics/NetworkPhysicsComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/NetworkPhysicsComponent.cpp |
bool NetSerializeBase
(
FArchive & Ar,
class UPackageMap * Map,
bool & bOutSuccess,
TUniqueFunction < TUniquePtr < Chaos::FBaseRewindHistory >> CreateHistoryFunction,
TUniqueFunction < FNetworkPhysicsData *> GetDeltaSourceData
)