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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FMeshMaterialShaderType
| Name | CompiledShaderInitializerType |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/MeshMaterialShaderType.h |
| Include Path | #include "MeshMaterialShaderType.h" |
Syntax
struct CompiledShaderInitializerType : public FMaterialShaderType::CompiledShaderInitializerType
Inheritance Hierarchy
- FShaderCompiledShaderInitializerType → FMaterialShaderType::CompiledShaderInitializerType → FMeshMaterialShaderType::CompiledShaderInitializerType
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
CompiledShaderInitializerType
(
const FShaderType* InType, |
MeshMaterialShaderType.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| VertexFactoryType | const FVertexFactoryType * | MeshMaterialShaderType.h |