| bAllowVariableRateShading |
uint64 |
|
MaterialShared.h |
|
| bAlwaysEvaluateWorldPositionOffset |
uint64 |
|
MaterialShared.h |
|
| bDisablePreExposureScale |
uint64 |
|
MaterialShared.h |
|
| bHasAmbientOcclusionConnected |
uint64 |
|
MaterialShared.h |
|
| bHasAnisotropyConnected |
uint64 |
|
MaterialShared.h |
|
| bHasBaseColorConnected |
uint64 |
|
MaterialShared.h |
|
| bHasDiffuseAlbedoConnected |
uint64 |
|
MaterialShared.h |
|
| bHasDisplacementConnected |
uint64 |
|
MaterialShared.h |
|
| bHasEmissiveColorConnected |
uint64 |
|
MaterialShared.h |
|
| bHasF0Connected |
uint64 |
|
MaterialShared.h |
|
| bHasFirstPersonInterpolation |
uint16 |
|
MaterialShared.h |
|
| bHasMaterialCacheOutput |
uint8 |
|
MaterialShared.h |
|
| bHasMetallicConnected |
uint64 |
|
MaterialShared.h |
|
| bHasNormalConnected |
uint64 |
|
MaterialShared.h |
|
| bHasPerInstanceCustomData |
uint64 |
|
MaterialShared.h |
|
| bHasPerInstanceRandom |
uint64 |
|
MaterialShared.h |
|
| bHasPixelDepthOffsetConnected |
uint64 |
|
MaterialShared.h |
|
| bHasRenderTracePhysicalMaterialOutput |
uint64 |
|
MaterialShared.h |
|
| bHasRoughnessConnected |
uint64 |
|
MaterialShared.h |
|
| bHasRuntimeVirtualTextureOutput |
uint64 |
|
MaterialShared.h |
|
| bHasSpecularConnected |
uint64 |
|
MaterialShared.h |
|
| bHasVertexInterpolator |
uint64 |
|
MaterialShared.h |
|
| bHasVertexPositionOffsetConnected |
uint64 |
|
MaterialShared.h |
|
| bIsDefaultMaterial |
uint64 |
|
MaterialShared.h |
|
| bIsDistorted |
uint64 |
|
MaterialShared.h |
|
| bIsDitheredLODTransition |
uint64 |
|
MaterialShared.h |
|
| bIsDitherMasked |
uint64 |
|
MaterialShared.h |
|
| bIsMasked |
uint64 |
|
MaterialShared.h |
|
| bIsMobileSeparateTranslucencyEnabled |
uint64 |
|
MaterialShared.h |
|
| bIsSpecialEngineMaterial |
uint64 |
|
MaterialShared.h |
|
| bIsStencilTestEnabled |
uint64 |
|
MaterialShared.h |
|
| bIsSubstrateMaterial |
uint16 |
|
MaterialShared.h |
|
| bIsTessellationEnabled |
uint64 |
|
MaterialShared.h |
|
| bIsThinSurface |
uint64 |
|
MaterialShared.h |
|
| bIsTranslucencySurface |
uint64 |
|
MaterialShared.h |
|
| bIsTranslucencyWritingCustomDepth |
uint64 |
|
MaterialShared.h |
|
| bIsTranslucencyWritingVelocity |
uint64 |
|
MaterialShared.h |
|
| bIsTranslucentSurfaceLighting |
uint16 |
|
MaterialShared.h |
|
| bIsTwoSided |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithAPEXCloth |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithBeamTrails |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithGeometryCache |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithGeometryCollections |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithHairStrands |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithHeterogeneousVolumes |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithInstancedStaticMeshes |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithLandscape |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithLidarPointCloud |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithMeshParticles |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithMorphTargets |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithNanite |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithNeuralNetworks |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithNiagaraMeshParticles |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithNiagaraRibbons |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithNiagaraSprites |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithParticleSprites |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithSkeletalMesh |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithSplineMeshes |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithStaticLighting |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithStaticMesh |
uint16 |
|
MaterialShared.h |
|
| bIsUsedWithVirtualHeightfieldMesh |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithVolumetricCloud |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithVoxels |
uint64 |
|
MaterialShared.h |
|
| bIsUsedWithWater |
uint64 |
|
MaterialShared.h |
|
| BlendableLocation |
int32 |
|
MaterialShared.h |
|
| BlendMode |
EBlendMode |
|
MaterialShared.h |
|
| bMaterialMayModifyMeshPosition |
uint64 |
|
MaterialShared.h |
|
| bSamplesMaterialCache |
uint8 |
|
MaterialShared.h |
|
| bShouldCastDynamicShadows |
uint64 |
|
MaterialShared.h |
|
| bShouldDisableDepthTest |
uint64 |
|
MaterialShared.h |
|
| bUsesMotionVectorWorldOffset |
uint16 |
|
MaterialShared.h |
|
| bUsesTemporalResponsiveness |
uint16 |
|
MaterialShared.h |
|
| bWritesEveryPixel |
uint64 |
|
MaterialShared.h |
|
| bWritesEveryPixelShadowPass |
uint64 |
|
MaterialShared.h |
|
| FeatureLevel |
ERHIFeatureLevel::Type |
|
MaterialShared.h |
|
| FMaterialShaderParametersBase |
union FMaterialShaderParametersBase |
|
MaterialShared.h |
|
| FMaterialShaderParametersBase |
union FMaterialShaderParametersBase |
|
MaterialShared.h |
|
| MaterialDomain |
EMaterialDomain |
|
MaterialShared.h |
|
| NumCustomizedUVs |
int32 |
|
MaterialShared.h |
|
| NumMaterialCacheTags |
int8 |
|
MaterialShared.h |
|
| PackedFlags |
uint64 |
These flags are full, add more flags above. |
MaterialShared.h |
|
| PackedFlags16 |
uint16 |
Room for up to 16 flags in previous padding space. |
MaterialShared.h |
|
| PreshaderGap |
uint16 |
|
MaterialShared.h |
|
| QualityLevel |
EMaterialQualityLevel::Type |
|
MaterialShared.h |
|
| ShadingModels |
FMaterialShadingModelField |
|
MaterialShared.h |
|
| StencilCompare |
uint32 |
|
MaterialShared.h |
|