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Wrapper for a bitfield of shading models. A material contains one of these to describe what possible shading models can be used by that material.
| Name | FMaterialShadingModelField |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
| Include Path | #include "Engine/EngineTypes.h" |
Syntax
USTRUCT ()
struct FMaterialShadingModelField
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/EngineTypes.h | |||
FMaterialShadingModelField
(
EMaterialShadingModel InShadingModel |
Engine/EngineTypes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ShadingModelField | uint16 | Engine/EngineTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddShadingModel
(
EMaterialShadingModel InShadingModel |
Engine/EngineTypes.h | ||
void ClearShadingModels() |
Engine/EngineTypes.h | ||
int32 CountShadingModels() |
Engine/EngineTypes.h | ||
EMaterialShadingModel GetFirstShadingModel() |
Engine/EngineTypes.h | ||
uint16 GetShadingModelField() |
Engine/EngineTypes.h | ||
bool HasAnyShadingModel
(
const TArray< EMaterialShadingModel >& InShadingModels |
Check if any of the given shading models are present. | Engine/EngineTypes.h | |
bool HasOnlyShadingModel
(
EMaterialShadingModel InShadingModel |
Engine/EngineTypes.h | ||
bool HasShadingModel
(
EMaterialShadingModel InShadingModel |
Engine/EngineTypes.h | ||
bool IsLit() |
Engine/EngineTypes.h | ||
bool IsUnlit() |
Engine/EngineTypes.h | ||
bool IsValid() |
Engine/EngineTypes.h | ||
void RemoveShadingModel
(
EMaterialShadingModel InShadingModel |
Engine/EngineTypes.h | ||
void SetShadingModelField
(
uint16 InShadingModelField |
Engine/EngineTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FMaterialShadingModelField& Other |
Engine/EngineTypes.h | ||
bool operator==
(
const FMaterialShadingModelField& Other |
Engine/EngineTypes.h |