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const UE::HLSLTree::FExpression * |
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Returns the appropriate HLSLNode representing the given UMaterialExpression. |
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const UE::HLSLTree::FExpression * |
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T * |
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bool |
Error
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const StringType& InError
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bool |
Errorf
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const FormatType& Format,
Types... Args
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T * |
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int32 |
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int32 |
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int32 |
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bool |
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const UE::HLSLTree::FExpression * |
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const UE::HLSLTree::FExpression * |
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const UE::HLSLTree::FExpression * |
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bool |
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bool |
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UMaterialExpression * |
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const FMaterialLayersFunctions * |
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const UE::Shader::FValue & |
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const UE::Shader::FStructType * |
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FMaterialParameterInfo |
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bool |
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const UMaterial * |
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UE::HLSLTree::FTree & |
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UE::Shader::FStructTypeRegistry & |
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const UE::HLSLTree::FExpression * |
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const UE::HLSLTree::FExpression * |
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const UE::HLSLTree::FExpression * |
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const UE::HLSLTree::FExpression * |
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const UE::HLSLTree::FExpression * |
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T * |
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const UE::HLSLTree::FExpression * |
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UE::HLSLTree::FScope * |
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UE::HLSLTree::FScope * |
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UE::HLSLTree::FScope * |
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const UE::HLSLTree::FExpression * |
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const UE::HLSLTree::FExpression * |
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