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Unreal Engine C++ API Reference > Runtime > Engine > HLSLTree
Inheritance Hierarchy
- FNode
- FScope
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/HLSLTree/HLSLTree.h |
Include | #include "HLSLTree/HLSLTree.h" |
Syntax
class FScope : public UE::HLSLTree::FNode
Remarks
Represents an HLSL scope. A scope contains a single statement, along with any expressions required by that statement
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddPreviousScope
(
FScope& Scope |
|
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FScope * | FindSharedParent
(
FScope* Lhs, |
|
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FScope * | ||
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TArrayView< FScope * > | ||
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bool | HasParentScope
(
const FScope& ParentScope |