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Attribute data describing a material property used for a custom output
| Name | FMaterialCustomOutputAttributeDefintion |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialAttributeDefinitionMap.h |
| Include Path | #include "Materials/MaterialAttributeDefinitionMap.h" |
Syntax
class FMaterialCustomOutputAttributeDefintion : public FMaterialAttributeDefintion
Inheritance Hierarchy
- FMaterialAttributeDefintion → FMaterialCustomOutputAttributeDefintion
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMaterialCustomOutputAttributeDefintion
(
const FGuid& InGUID, |
Materials/MaterialAttributeDefinitionMap.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bNeedsPreviousFrameEvaluation | bool | Materials/MaterialAttributeDefinitionMap.h | ||
| CustomOutputExpressionStaticClass | UClass * | Materials/MaterialAttributeDefinitionMap.h | ||
| FunctionName | FString | Materials/MaterialAttributeDefinitionMap.h | ||
| OutputIndex | int32 | Materials/MaterialAttributeDefinitionMap.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FMaterialCustomOutputAttributeDefintion& Other |
Materials/MaterialAttributeDefinitionMap.h |