Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
| Include | #include "LightmapUniformShaderParameters.h" |
Syntax
struct FLightmapSceneShaderData
Variables
| Type | Name | Description | |
|---|---|---|---|
| TStaticArray< FVector4f, DataStrideInFloat4s > | Data |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FLightmapSceneShaderData
(
const FPrecomputedLightingUniformParameters& ShaderParameters |
|||
FLightmapSceneShaderData
(
const FLightCacheInterface* LCI, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Setup
(
const FPrecomputedLightingUniformParameters& ShaderParameters |
Constants
| Name | Description |
|---|---|
| DataStrideInFloat4s | Must match usf. |