Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
| Include | #include "LightmapUniformShaderParameters.h" |
Syntax
class FPrecomputedLightingUniformParameters
Variables
| Type | Name | Description | |
|---|---|---|---|
| TShaderParameterTypeInfo< FVector4f >::TAlignedType | InvUniformPenumbraSizes | ||
| TShaderParameterTypeInfo< FVector4f[MAX_NUM_LIGHTMAP_COEF] >::TAlignedType | LightMapAdd | ||
| TShaderParameterTypeInfo< FVector4f >::TAlignedType | LightMapCoordinateScaleBias | ||
| TShaderParameterTypeInfo< FVector4f[MAX_NUM_LIGHTMAP_COEF] >::TAlignedType | LightMapScale | ||
| TShaderParameterTypeInfo< FUintVector4[2] >::TAlignedType | LightmapVTPackedPageTableUniform | ||
| TShaderParameterTypeInfo< FUintVector4[5] >::TAlignedType | LightmapVTPackedUniform | ||
| TShaderParameterTypeInfo< FVector4f >::TAlignedType | ShadowMapCoordinateScaleBias | ||
| TShaderParameterTypeInfo< FVector4f >::TAlignedType | StaticShadowMapMasks |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FUniformBufferRHIRef | CreateUniformBuffer
(
const FPrecomputedLightingUniformParameters& InContents, |
||
| const FShaderParametersMetadata * | |||
| TArray< FShaderParametersMetadata::FMember > | zzGetMembers () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FTypeInfo |