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An material render proxy which overrides the material's Color and Lightmap resolution vector parameter.
| Name | FLightingDensityMaterialRenderProxy |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialRenderProxy.h |
| Include Path | #include "Materials/MaterialRenderProxy.h" |
Syntax
class FLightingDensityMaterialRenderProxy : public FColoredMaterialRenderProxy
Inheritance Hierarchy
- FRenderResource → FMaterialRenderProxy → FColoredMaterialRenderProxy → FLightingDensityMaterialRenderProxy
- FNoncopyable → FMaterialRenderProxy → FColoredMaterialRenderProxy → FLightingDensityMaterialRenderProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLightingDensityMaterialRenderProxy
(
const FMaterialRenderProxy* InParent, |
Initialization constructor. | Materials/MaterialRenderProxy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LightmapResolution | const FVector2D | Materials/MaterialRenderProxy.h |
Functions
Public
Overridden from FMaterialRenderProxy
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool GetParameterValue
(
EMaterialParameterType Type, |
Materials/MaterialRenderProxy.h |