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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FHeader
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FHeader () |
SparseVolumeTexture/SparseVolumeTexture.h | ||
FHeader
(
const FIntVector3& AABBMin, |
SparseVolumeTexture/SparseVolumeTexture.h |
FHeader()
| Name | FHeader |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h |
| Include Path | #include "SparseVolumeTexture/SparseVolumeTexture.h" |
FHeader()
FHeader(const FIntVector3 &, const FIntVector3 &, EPixelFormat, EPixelFormat, const FVector4f &, const FVector4f &)
| Name | FHeader |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h |
| Include Path | #include "SparseVolumeTexture/SparseVolumeTexture.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SparseVolumeTexture/SparseVolumeTexture.cpp |
FHeader
(
const FIntVector3 & AABBMin,
const FIntVector3 & AABBMax,
EPixelFormat FormatA,
EPixelFormat FormatB,
const FVector4f & FallbackValueA,
const FVector4f & FallbackValueB
)