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ISM descriptor class based on FSkinnedMeshComponentDescriptor.
| Name | FHLODSkinnedMeshComponentDescriptor |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODInstancedSkinnedMeshComponent.h |
| Include Path | #include "WorldPartition/HLOD/HLODInstancedSkinnedMeshComponent.h" |
Syntax
USTRUCT ()
struct FHLODSkinnedMeshComponentDescriptor : public FSkinnedMeshComponentDescriptor
Inheritance Hierarchy
- FSkinnedMeshComponentDescriptorBase → FSkinnedMeshComponentDescriptor → FHLODSkinnedMeshComponentDescriptor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FHLODSkinnedMeshComponentDescriptor() |
WorldPartition/HLOD/HLODInstancedSkinnedMeshComponent.h |
Functions
Public
Overridden from FSkinnedMeshComponentDescriptorBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InitFrom
(
const UInstancedSkinnedMeshComponent* Component, |
WorldPartition/HLOD/HLODInstancedSkinnedMeshComponent.h |