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| Name | FGenericPhysicsInterface |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/GenericPhysicsInterface.h |
| Include Path | #include "Physics/GenericPhysicsInterface.h" |
Syntax
struct FGenericPhysicsInterface
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GeomOverlapMulti
(
const UWorld* World, |
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bool GeomOverlapMulti
(
const UWorld* World, |
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bool GeomOverlapMulti
(
const UWorld* World, |
|||
bool GeomOverlapMulti
(
const UWorld* World, |
Physics/GenericPhysicsInterface.h | ||
bool GeomOverlapMulti
(
const UWorld* World, |
Physics/GenericPhysicsInterface.h | ||
bool GeomOverlapMulti
(
const UWorld* World, |
Physics/GenericPhysicsInterface.h | ||
bool GeomSweepMulti
(
const UWorld* World, |
Physics/GenericPhysicsInterface.h | ||
bool GeomSweepMulti
(
const UWorld* World, |
Physics/GenericPhysicsInterface.h | ||
bool GeomSweepMulti
(
const UWorld* World, |
Physics/GenericPhysicsInterface.h | ||
bool GeomSweepMulti
(
const UWorld* World, |
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bool GeomSweepMulti
(
const UWorld* World, |
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bool GeomSweepMulti
(
const UWorld* World, |
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bool GeomSweepSingle
(
const UWorld* World, |
Physics/GenericPhysicsInterface.h | ||
bool GeomSweepSingle
(
const UWorld* World, |
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bool GeomSweepSingle
(
const UWorld* World, |
|||
bool GeomSweepSingle
(
const UWorld* World, |
|||
bool GeomSweepSingle
(
const UWorld* World, |
Physics/GenericPhysicsInterface.h | ||
bool GeomSweepSingle
(
const UWorld* World, |
Physics/GenericPhysicsInterface.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool GeomOverlapAnyTest
(
const UWorld* World, |
Function for testing overlaps between a supplied PxGeometry and the world. | Physics/GenericPhysicsInterface.h | |
static bool GeomOverlapBlockingTest
(
const UWorld* World, |
Function for testing overlaps between a supplied PxGeometry and the world. | Physics/GenericPhysicsInterface.h | |
static bool GeomOverlapMulti
(
const UWorld* World, |
Find overlapping shapes with a given shape | Physics/GenericPhysicsInterface.h | |
static bool GeomSweepMulti
(
const UWorld* World, |
Sweep a supplied shape against the world and do not stop until the first blocking hit | Physics/GenericPhysicsInterface.h | |
static bool GeomSweepSingle
(
const UWorld* World, |
Function for sweeping a supplied shape against the world | Physics/GenericPhysicsInterface.h | |
static bool GeomSweepTest
(
const UWorld* World, |
Function used for sweeping a supplied shape against the world as a test | Physics/GenericPhysicsInterface.h | |
static bool RaycastMulti
(
const UWorld* World, |
Trace a ray against the world and return touching hits and then first blocking hit Results are sorted, so a blocking hit (if found) will be the last element of the array Only the single closest blocking result will be generated, no tests will be done after that | Physics/GenericPhysicsInterface.h | |
static bool RaycastSingle
(
const UWorld* World, |
Trace a ray against the world and return the first blocking hit | Physics/GenericPhysicsInterface.h | |
static bool RaycastTest
(
const UWorld* World, |
Trace a ray against the world and return if a blocking hit is found | Physics/GenericPhysicsInterface.h |