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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool GeomSweepMulti
(
const UWorld* World, |
Sweep a supplied shape against the world and do not stop until the first blocking hit | Physics/GenericPhysicsInterface.h | |
bool GeomSweepMulti
(
const UWorld* World, |
|||
bool GeomSweepMulti
(
const UWorld* World, |
|||
bool GeomSweepMulti
(
const UWorld* World, |
|||
bool GeomSweepMulti
(
const UWorld* World, |
Physics/GenericPhysicsInterface.h | ||
bool GeomSweepMulti
(
const UWorld* World, |
Physics/GenericPhysicsInterface.h | ||
bool GeomSweepMulti
(
const UWorld* World, |
Physics/GenericPhysicsInterface.h |
GeomSweepMulti(const UWorld *, const GeomWrapper &, const FQuat &, TArray< FHitResult > &, FVector, FVector, ECollisionChannel, const FCollisionQueryParams &, const FCollisionResponseParams &, const FCollisionObjectQueryParams &)
Description
Sweep a supplied shape against the world and do not stop until the first blocking hit
| Name | GeomSweepMulti |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/GenericPhysicsInterface.h |
| Include Path | #include "Physics/GenericPhysicsInterface.h" |
template<typename GeomWrapper>
static bool GeomSweepMulti
(
const UWorld * World,
const GeomWrapper & InGeom,
const FQuat & InGeomRot,
TArray < FHitResult > & OutHits,
FVector Start,
FVector End,
ECollisionChannel TraceChannel,
const FCollisionQueryParams & Params,
const FCollisionResponseParams & ResponseParams,
const FCollisionObjectQueryParams & ObjectParams
)
GeomSweepMulti(const UWorld *, const FPhysicsGeometryCollection &, const FQuat &, TArray< FHitResult > &, FVector, FVector, ECollisionChannel, const FCollisionQueryParams &, const FCollisionResponseParams &, const FCollisionObjectQueryParams &)
| Name | GeomSweepMulti |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Private/Collision/SceneQuery.cpp |
| Include Path | #include "Collision/SceneQuery.cpp" |
template<>
bool GeomSweepMulti
(
const UWorld * World,
const FPhysicsGeometryCollection & InGeom,
const FQuat & InGeomRot,
TArray < FHitResult > & OutHits,
FVector Start,
FVector End,
ECollisionChannel TraceChannel,
const FCollisionQueryParams & Params,
const FCollisionResponseParams & ResponseParams,
const FCollisionObjectQueryParams & ObjectParams
)
GeomSweepMulti(const UWorld *, const FCollisionShape &, const FQuat &, TArray< FHitResult > &, FVector, FVector, ECollisionChannel, const FCollisionQueryParams &, const FCollisionResponseParams &, const FCollisionObjectQueryParams &)
| Name | GeomSweepMulti |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Private/Collision/SceneQuery.cpp |
| Include Path | #include "Collision/SceneQuery.cpp" |
template<>
bool GeomSweepMulti
(
const UWorld * World,
const FCollisionShape & InGeom,
const FQuat & InGeomRot,
TArray < FHitResult > & OutHits,
FVector Start,
FVector End,
ECollisionChannel TraceChannel,
const FCollisionQueryParams & Params,
const FCollisionResponseParams & ResponseParams,
const FCollisionObjectQueryParams & ObjectParams
)
GeomSweepMulti(const UWorld *, const FPhysicsGeometry &, const FQuat &, TArray< FHitResult > &, FVector, FVector, ECollisionChannel, const FCollisionQueryParams &, const FCollisionResponseParams &, const FCollisionObjectQueryParams &)
| Name | GeomSweepMulti |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Private/Collision/SceneQuery.cpp |
| Include Path | #include "Collision/SceneQuery.cpp" |
template<>
bool GeomSweepMulti
(
const UWorld * World,
const FPhysicsGeometry & InGeom,
const FQuat & InGeomRot,
TArray < FHitResult > & OutHits,
FVector Start,
FVector End,
ECollisionChannel TraceChannel,
const FCollisionQueryParams & Params,
const FCollisionResponseParams & ResponseParams,
const FCollisionObjectQueryParams & ObjectParams
)
GeomSweepMulti(const UWorld *, const FCollisionShape &, const FQuat &, TArray< FHitResult > &, FVector, FVector, ECollisionChannel, const FCollisionQueryParams &, const FCollisionResponseParams &, const FCollisionObjectQueryParams &)
| Name | GeomSweepMulti |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/GenericPhysicsInterface.h |
| Include Path | #include "Physics/GenericPhysicsInterface.h" |
template<>
bool GeomSweepMulti
(
const UWorld * World,
const FCollisionShape & InGeom,
const FQuat & InGeomRot,
TArray < FHitResult > & OutHits,
FVector Start,
FVector End,
ECollisionChannel TraceChannel,
const FCollisionQueryParams & Params,
const FCollisionResponseParams & ResponseParams,
const FCollisionObjectQueryParams & ObjectParams
)
GeomSweepMulti(const UWorld *, const FPhysicsGeometry &, const FQuat &, TArray< FHitResult > &, FVector, FVector, ECollisionChannel, const FCollisionQueryParams &, const FCollisionResponseParams &, const FCollisionObjectQueryParams &)
| Name | GeomSweepMulti |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/GenericPhysicsInterface.h |
| Include Path | #include "Physics/GenericPhysicsInterface.h" |
template<>
bool GeomSweepMulti
(
const UWorld * World,
const FPhysicsGeometry & InGeom,
const FQuat & InGeomRot,
TArray < FHitResult > & OutHits,
FVector Start,
FVector End,
ECollisionChannel TraceChannel,
const FCollisionQueryParams & Params,
const FCollisionResponseParams & ResponseParams,
const FCollisionObjectQueryParams & ObjectParams
)
GeomSweepMulti(const UWorld *, const FPhysicsGeometryCollection &, const FQuat &, TArray< FHitResult > &, FVector, FVector, ECollisionChannel, const FCollisionQueryParams &, const FCollisionResponseParams &, const FCollisionObjectQueryParams &)
| Name | GeomSweepMulti |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/GenericPhysicsInterface.h |
| Include Path | #include "Physics/GenericPhysicsInterface.h" |
template<>
bool GeomSweepMulti
(
const UWorld * World,
const FPhysicsGeometryCollection & InGeom,
const FQuat & InGeomRot,
TArray < FHitResult > & OutHits,
FVector Start,
FVector End,
ECollisionChannel TraceChannel,
const FCollisionQueryParams & Params,
const FCollisionResponseParams & ResponseParams,
const FCollisionObjectQueryParams & ObjectParams
)