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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/DebugViewModeInterface.h |
| Include | #include "DebugViewModeInterface.h" |
Syntax
class FDebugViewModeInterface
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddShaderTypes
(
ERHIFeatureLevel::Type InFeatureLevel, |
||
| bool | AllowFallbackToDefaultMaterial
(
const FMaterial* InMaterial |
Whether this material can be substituted by the default material. | |
| bool | AllowFallbackToDefaultMaterial
(
bool bHasVertexPositionOffsetConnected, |
Whether this material can be substituted by the default material. | |
| void | GetDebugViewModeShaderBindings
(
const FDebugViewModePS& Shader, |
||
| const FDebugViewModeInterface * | GetInterface
(
EDebugViewShaderMode InDebugViewMode |
Return the interface object for the given viewmode. | |
| void | SetDrawRenderState
(
EDebugViewShaderMode DebugViewMode, |
||
| void | SetInterface
(
FDebugViewModeInterface* Interface |
Return the interface object for the given viewmode. |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FRenderState |
Constants
| Name | Description |
|---|---|
| Singleton |