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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDebugViewModeInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/DebugViewModeInterface.h |
| Include | #include "DebugViewModeInterface.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DebugViewModeInterface.cpp |
virtual void SetDrawRenderState
&40;
EDebugViewShaderMode DebugViewMode,
EBlendMode BlendMode,
FRenderState & DrawRenderState,
bool bHasDepthPrepassForMaskedMaterial
&41; const