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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FConcurrencyHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConcurrencyHandle
(
const FSoundConcurrencySettings& InSettings |
Constructs a handle from concurrency override settings | Sound/SoundConcurrency.h | |
FConcurrencyHandle
(
const USoundConcurrency& Concurrency |
Constructs a handle to a concurrency asset | Sound/SoundConcurrency.h |
FConcurrencyHandle(const FSoundConcurrencySettings &)
Description
Constructs a handle from concurrency override settings
| Name | FConcurrencyHandle |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundConcurrency.h |
| Include Path | #include "Sound/SoundConcurrency.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundConcurrency.cpp |
FConcurrencyHandle
(
const FSoundConcurrencySettings & InSettings
)
FConcurrencyHandle(const USoundConcurrency &)
Description
Constructs a handle to a concurrency asset
| Name | FConcurrencyHandle |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundConcurrency.h |
| Include Path | #include "Sound/SoundConcurrency.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundConcurrency.cpp |
FConcurrencyHandle
(
const USoundConcurrency & Concurrency
)