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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- TResourcePool
- FTickableObjectRenderThread
- FRenderResource
- TRenderResourcePool
- FClothBufferPool
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
Include | #include "GPUSkinVertexFactory.h" |
Syntax
class FClothBufferPool : public TRenderResourcePool< FVertexBufferAndSRV, FClothBufferPoolPolicy, FSharedPoolPolicyData::CreationArguments >
Remarks
A pool for vertex buffers with consistent usage, bucketed for efficiency.
Destructors
Type | Name | Description | |
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Destructor |