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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FCanvasBaseRenderItem
- FCanvasBatchedElementRenderItem
- FCanvasTileRendererItem
- FCanvasTriangleRendererItem
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
Include | #include "CanvasTypes.h" |
Syntax
class FCanvasBaseRenderItem
Remarks
Base interface for canvas items which can be batched for rendering
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
---|---|---|---|
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FCanvasBatchedElementRenderItem * | FCanvasBatchedElementRenderItem instance accessor | |
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FCanvasTileRendererItem * | FCanvasTileRendererItem instance accessor | |
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FCanvasTriangleRendererItem * | FCanvasTriangleRendererItem instance accessor | |
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bool | Render_GameThread
(
const FCanvas* Canvas, |
Renders the canvas item |
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bool | Render_RenderThread
(
FCanvasRenderContext& RenderContext, |
Renders the canvas item |