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The policy for pooling bone vertex buffers
| Name | FBoneBufferPoolPolicy |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include Path | #include "GPUSkinVertexFactory.h" |
Syntax
class FBoneBufferPoolPolicy : public FSharedPoolPolicyData
Inheritance Hierarchy
- FSharedPoolPolicyData → FBoneBufferPoolPolicy
Derived Classes
Enums
Public
| Name | Remarks |
|---|---|
| FBoneBufferPoolPolicy |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVertexBufferAndSRV CreateResource
(
FRHICommandListBase& RHICmdList, |
Creates the resource | GPUSkinVertexFactory.h | |
void FreeResource
(
const FVertexBufferAndSRV& Resource |
Frees the resource | GPUSkinVertexFactory.h | |
FSharedPoolPolicyData::CreationArguments GetCreationArguments
(
const FVertexBufferAndSRV& Resource |
Gets the arguments used to create resource | GPUSkinVertexFactory.h |