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API > API/Runtime > API/Runtime/Engine
Shared data & implementation for the different types of pool
| |
|
| Name |
FSharedPoolPolicyData |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include Path |
#include "GPUSkinVertexFactory.h" |
Syntax
class FSharedPoolPolicyData
Derived Classes
Enums
Public
Typedefs
| Name |
Type |
Remarks |
Include Path |
| CreationArguments |
uint32 |
Buffers are created with a simple byte size |
GPUSkinVertexFactory.h |
Constants
| Name |
Type |
Remarks |
Include Path |
| BucketSizes |
uint32 |
The bucket sizes |
GPUSkinVertexFactory.h |
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
uint32 GetPoolBucketIndex
(
uint32 Size
)
|
Get the pool bucket index from the size |
GPUSkinVertexFactory.h |
|
uint32 GetPoolBucketSize
(
uint32 Bucket
)
|
Get the pool bucket size from the index |
GPUSkinVertexFactory.h |
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