Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActorComponentInstanceSourceInf-
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
ComponentInstanceDataCache.h |
|
|
|
ComponentInstanceDataCache.h |
|
|
|
ComponentInstanceDataCache.h |
|
FActorComponentInstanceSourceInfo()
| |
|
| Name |
FActorComponentInstanceSourceInfo |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h |
| Include Path |
#include "ComponentInstanceDataCache.h" |
FActorComponentInstanceSourceInfo()
FActorComponentInstanceSourceInfo(const UActorComponent *)
| |
|
| Name |
FActorComponentInstanceSourceInfo |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h |
| Include Path |
#include "ComponentInstanceDataCache.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/ComponentInstanceDataCache.cpp |
FActorComponentInstanceSourceInfo
(
const UActorComponent * SourceComponent
)
FActorComponentInstanceSourceInfo(TObjectPtr< const UObject >, EComponentCreationMethod, int32)
| |
|
| Name |
FActorComponentInstanceSourceInfo |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h |
| Include Path |
#include "ComponentInstanceDataCache.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/ComponentInstanceDataCache.cpp |
FActorComponentInstanceSourceInfo
(
TObjectPtr < const UObject > InSourceComponentTemplate,
EComponentCreationMethod InSourceComponentCreationMethod,
int32 InSourceComponentTypeSerializedIndex
)