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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USplineComponent
- UObject::GetLifetimeReplicatedProps()
- UActorComponent::GetLifetimeReplicatedProps()
- USceneComponent::GetLifetimeReplicatedProps()
- USplineComponent::GetLifetimeReplicatedProps()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h |
Include | #include "Components/SplineComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp |
virtual void GetLifetimeReplicatedProps
&40;
TArray< FLifetimeProperty > & OutLifetimeProps
&41; const
Remarks
Returns properties that are replicated for the lifetime of the actor channel