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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/ICameraLensEffectInterface
- ICameraLensEffectInterface::DeactivateLensEffect()
- ANiagaraLensEffectBase::DeactivateLensEffect()
- AEmitterCameraLensEffectBase::DeactivateLensEffect()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Camera/CameraLensEffectInterface.h |
Include | #include "Camera/CameraLensEffectInterface.h" |
void DeactivateLensEffect&40;&41;
Remarks
Deactivtes the particle system. If bDestroyOnSystemFinish is true, actor will die after particles are all dead.