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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Audio
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Audio/ISoundHandleOwner.h |
| Include | #include "Audio/ISoundHandleOwner.h" |
Syntax
class ISoundHandleOwner
Remarks
An interface to be used for any classes that we want to respond to SoundHandle updates TODO: Add a child of this that uses World?
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| Audio::EResult | CreateSoundHandle
(
USoundBase* Sound, |
||
| void | Called when the sound handle is being removed from a ISoundHandle implementer, i.e. when the active sound it handles is notified for delete |