Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Audio > API/Runtime/Engine/Audio/ISoundHandleOwner
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Audio/ISoundHandleOwner.h |
| Include | #include "Audio/ISoundHandleOwner.h" |
Audio::EResult CreateSoundHandle
(
USoundBase * Sound,
Audio::FSoundHandleID & OutSoundHandleID
)