Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UAnimBoneCompressionCodec
- UAnimCompress
- UAnimCompress_BitwiseCompressOnly
- UAnimCompress_LeastDestructive
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress_LeastDestructive.h |
Include | #include "Animation/AnimCompress_LeastDestructive.h" |
Syntax
class UAnimCompress_LeastDestructive : public UAnimCompress_BitwiseCompressOnly
Remarks
Reverts any animation compression, restoring the animation to the raw data.
Constructors
Type | Name | Description | |
---|---|---|---|
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UAnimCompress_LeastDestructive
(
const FObjectInitializer& ObjectInitializer |