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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimSubsystem_SharedLinkedAnimLayers.h |
| Include | #include "Animation/AnimSubsystem_SharedLinkedAnimLayers.h" |
Syntax
USTRUCT ()
struct FLinkedAnimLayerClassData
Remarks
Linked layer class info.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FLinkedAnimLayerClassData
(
TSubclassOf< UAnimInstance > AnimClass, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FLinkedAnimLayerInstanceData * | FindInstanceData
(
const UAnimInstance* AnimInstance |
Find instance data for given instance if it exists, returns nullptr otherwise. | |
| UAnimInstance * | FindOrAddInstanceForLinking
(
UAnimInstance* OwningInstance, |
Find an existing instance to link given function if one is available, creates one otherwise. | |
| TSubclassOf< UAnimInstance > | GetClass () |
||
| const TArray< FLinkedAnimLayerInstanceData > & | |||
| bool | IsPersistent () |
||
| void | RemoveLinkedFunction
(
UAnimInstance* AnimInstance, |
||
| void | SetPersistence
(
bool bInIsPersistent |