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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimSubsystem_SharedLinkedAnimLayers.h |
| Include | #include "Animation/AnimSubsystem_SharedLinkedAnimLayers.h" |
Syntax
USTRUCT ()
struct FLinkedAnimLayerInstanceData
Remarks
Linked layer instance info.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UAnimInstance > | Instance |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FLinkedAnimLayerInstanceData
(
UAnimInstance* AnimInstance, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddLinkedFunction
(
FName Function, |
Mark a function as linked. | |
| const TMap< FName, TWeakObjectPtr< UAnimInstance > > & | Return map of currently linked functions. | ||
| bool | IsPersistent () |
||
| void | RemoveLinkedFunction
(
FName Function |
Unmark a function as linked. | |
| void | SetPersistence
(
bool bInIsPersistent |