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Unreal Engine C++ API Reference > Runtime > Engine > Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationPoseData.h |
Include | #include "Animation/AnimationPoseData.h" |
Syntax
struct FAnimationPoseData
Remarks
Structure used for passing around animation pose related data throughout the Animation Runtime
Variables
Type | Name | Description | |
---|---|---|---|
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UE::Anim::FStackAttributeContainer & | Attributes | |
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FBlendedCurve & | Curve | |
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FCompactPose & | Pose |
Constructors
Type | Name | Description | |
---|---|---|---|
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No default constructor, or assignment | ||
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FAnimationPoseData
(
FPoseContext& InPoseContext |
||
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FAnimationPoseData
(
FSlotEvaluationPose& InSlotPoseContext |
||
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FAnimationPoseData
(
FCompactPose& InPose, |
Functions
Type | Name | Description | |
---|---|---|---|
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const UE::Anim::FStackAttributeContainer & | ||
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UE::Anim::FStackAttributeContainer & | ||
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const FBlendedCurve & | GetCurve () |
|
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FBlendedCurve & | GetCurve () |
|
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const FCompactPose & | GetPose () |
Getters for the wrapped structures |
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FCompactPose & | GetPose () |
Getters for the wrapped structures |
Operators
Type | Name | Description | |
---|---|---|---|
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FAnimationPoseData & | operator=
(
FAnimationPoseData&& Other |