Navigation
Unreal Engine C++ API Reference > Runtime > Engine > AI > Navigation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationBounds.h |
Include | #include "AI/Navigation/NavigationBounds.h" |
Syntax
struct FNavigationBounds
Variables
Type | Name | Description | |
---|---|---|---|
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FBox | AreaBox | |
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TWeakObjectPtr< ULevel > | Level | |
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FNavAgentSelector | SupportedAgents | |
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uint32 | UniqueID |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
const FNavigationBounds& Other |