Navigation
Unreal Engine C++ API Reference > Runtime > Engine > AI > Navigation
Inheritance Hierarchy
- FNavLocation
- FNavPathPoint
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationTypes.h |
Include | #include "AI/Navigation/NavigationTypes.h" |
Syntax
struct FNavLocation
Remarks
Describes a point in navigation data
Variables
Type | Name | Description | |
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FVector | Location | Location relative to path's base |
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NavNodeRef | NodeRef | Node reference in navigation data |
Constructors
Type | Name | Description | |
---|---|---|---|
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FNavLocation () |
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FNavLocation
(
const FVector& InLocation, |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | HasNodeRef () |
Checks if location has associated navigation node ref |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
const FNavLocation& Other |