Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AActor
Description
Called on the actor before checkpoint data is applied during a replay. Only called if bReplayRewindable is set.
Derived Overrides
- AWorldDataLayers::RewindForReplay
- AWorldPartitionReplay::RewindForReplay
- AWorldSettings::RewindForReplay
| Name | RewindForReplay |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include Path | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Actor.cpp |
virtual void RewindForReplay()